George Watson U11 Classic



Rules


George Watson U11 Classic
Tournament Rules & Regulations

1. This tournament is a Hockey Saskatchewan sanctioned tournament and follows
Hockey Canada and Hockey Saskatchewan rules governing minor hockey.


2. The teams will be divided into eight pools of four. Two points for a win, one point
for a tie, zero points for a loss. First place teams will go to A event, second place will
go to B event, third place will go to C event and fourth place will go to D event.


3. Game duration: Will consist of three (3) 15 minute stop time periods. The ice will
be cleaned after the game. If there is a seven goal or more spread in the third period,
there will be straight time. If the spread goes back to under seven goals the game
reverts back to stop time.
The tournament committee reserves the right to adjust the playing time and ice
cleaning schedule of any and all games. Teams will be advised of any adjustments.


4. Overtime: There will be no overtime in pool play.


Medal Round + Final games tied at the end of regulation will be determined as
follows:
If a game is tied after regulation time, teams will play five (5) minutes of stop
time, 3 vs 3 sudden victory overtime.
Teams will not change ends in overtime
If a penalty is assessed, the non-offending team will add a player (creating a 4 vs
3 situation) and the penalized player will return to the ice after completion of the
penalty.
At the first stoppage of play following the expiration of the penalty, the teams
will revert to 3 vs 3.

If the winner is not determined after the five (5) minutes of overtime, a shoot-
out will determine the winner.

The shoot-out will consist of three (3) players from each team alternating shots.
The visiting team will shoot first.
If still tied after the first three (3) shooters, teams will alternate single
shooters in a sudden victory format.
Rosters must be depleted before any player may shoot a second time.

5. Timeouts: 1 - 30 second timeout per team per game.

6. Jersey Color: Home team - light color    Visitors - dark color


7. Tie Breaker:

Tie Breaking Procedures 

As per Hockey Sask Regulation 3.08.01 the following criteria shall be used to determine team standings in the event of a tie at the conclusion of pool play: 

Two teams tied:

i. Best win record in games played between tied teams

ii. If still tied, the team with the best win record 

iii. If still tied, the team with the best goal average in all games would qualify. The goal average of a team is determined by dividing the total number of goals for by the total number of goals for and against in all games played. Note: that a maximum of 7-goal difference per game will be used in the calculation of the game ratio. This will be calculated from the actual “goals for” of the losing team in that particular game.

a) If still tied, the team with the least number of minutes in penalties in all games. (Note minor penalties in run time will count as 2 minutes)

b) If still tied, the team to qualify would be the team which scored the earliest goal in the game(s) between the tied teams.

c) If still tied after all previous methods have been applied, the winner will be decided by a single toss of a coin.

Three or more teams tied:

Note this tiebreaker is used to determine the seeding of 1st, 2nd, 3rd, etc. 

i. Best record in games played between tied teams

ii. Most wins in all games. 

iii. If still tied, the team with the best goal average in all games would qualify. The goal average of a team is determined by dividing the total number of goals for by the total number of goals for and against in all games played. Note that a maximum of 7-goal difference per game will be used in the calculation of the game ratio. This will be calculated from the actual “goals for” of the losing team in that particular game. 

iv. If still tied the team with the fewest goals against in all the games played

v. If still tied, the team with the most goals for in all the games played

vi. If still tied, the team with the least number of minutes in penalties in all games played. (Note: minor penalties in run time will count as 2 minutes) 

vii. If still tied, a coin toss  

Note: Once a step in the three or more-team tiebreaker establishes a ranking of a team(s), they assume that position and the remaining teams go to the next step. They do not go back to the “Two Team Tiebreaker”



NO PROTESTS ALLOWED

ALL TOURNAMENT COMMITTEE DECISIONS ARE FINAL

 

Zero Tolerance Policy for Verbal and Physical Abuse -

 Inappropriate Spectator Behavior

 

On-ice officials will stop the game when any parent/spectator displaying inappropriate and disruptive behavior interferes with other spectators or participants of the game.

The on-ice officials will identify violators and will ask the spectator to leave the viewing/game area. If the spectator refuses to leave the viewing/game area, the on-ice official will refer to a member of the Tournament Committee. The Tournament Committee has the authorization to remove the spectator for that game and at their discretion, for the remainder of the tournament. 

The game will not continue until the spectator has left the viewing/game area. Once removed, play will resume. Lost time will not be replaced.

This inappropriate and disruptive behavior shall include:

  • Using obscene or vulgar language in a boisterous manner to anyone at any time.
  • Taunting players, coaches, officials or other spectators by means of baiting, ridiculing, threatening physical violence or physical violence. 
  • Throwing any object in the spectators viewing area, players bench, penalty box, or the ice surface, that in any manner creates a safety hazard. 

Officials must apply these guidelines in a realistic manner and must be careful not to get overly technical in their enforcement. 

Teams




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